Mistigris computer arts

Tuesday, September 6, 2016

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Today on Mistigram, Amiga whiz Sentience upscaled the ANSI art Mistigris cat mascot and logo drawn by Etana for our 2nd anniversary in 1996… reproducing it as if drawn in a higher resolution (did someone say hirez?) sometime later. This went on the shelf for, if memory serves correct, a T-shirt design. There on the shelf it remained until it finally came out for inclusion in the MIST2000 collection of loose ends released to the public in early 2016. It’s not a bad likeness! Pity about the punctuality, though…



So, who wants a Mistigris t-shirt?

Monday, September 5, 2016

Instagram photo by Cthulu • Sep 5, 2016 at 3:53pm UTC

This hot pink-and-purple foggy ANSI art Mist logo was drawn by Mr. Wrong for release in a Blocktronics artpack in 2015, and then used by us in our MIST1015 infofiles. Many thanks!


Instagram photo by Cthulu • Sep 5, 2016 at 3:53pm UTC

Sunday, September 4, 2016

Instagram photo by Cthulu • Sep 4, 2016 at 1:30pm UTC

I try to mix up our Mistigram features by genre, artist and age, but once in a while our manual algorithm seizes and we end up with this situation, two pieces from the same artpack two days in a rown. Go figure. So here we are, with another piece from our Mistigris World Tour stint with Fistful of Steel in January of 1997. It’s a twirly, whirly Mist logo (I know, that “T” is something else, isn’t it?) drawn in RIPscrip vector graphics by Neophyte, midway along his quest from Solar Menace to Quip (… and beyond.)


Instagram photo by Cthulu • Sep 4, 2016 at 1:30pm UTC

Saturday, September 3, 2016

Instagram photo by Cthulu • Sep 3, 2016 at 3:23pm UTC

The Mistigris World Tour was scheduled to begin just after our third anniversary in October of 1996, but as decribed in Wikipedia, we had a hard time of things when groups we’d made plans to jointly release with had an unfortunate tendency to up and die just before we joined forces. First it was Ophidiac, then TeklordZ… we just managed to squeak in a combination artpack with Blade at the end of the year, and then continued into 1997 with Fistful of Steel in January, which is where this positively shattered ANSI art logo by Jughead appeared. (This in some way accounts for discrepancy between the date shown on the logo and the release date of the artpack containing it; the art was always phresh, if not necessarily fresh 8)


Instagram photo by Cthulu • Sep 3, 2016 at 3:23pm UTC

Friday, September 2, 2016

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Some artists we only have an excuse to discuss once a year, in the wake of their making an annual appearance, like Punxsutawney Phil, in an artpack… then retreating back into obscurity. Others have a stable of projects they grind away on over the year, churning out projects and milestones on a regular basis like miniature computer art factories.

So, here we have VileR, who has featured in these pages before. Being a connoisseur of vintage technology, he recognized that a very significant milestone was coming up on the calendar – the 35th anniversary of the launch of the IBM PC, the contender that elevated home computing beyond the hobbyist miasma of the late ‘70s when the market was caught in three-way gridlock between the Commodore PET, the Apple II, and Tandy’s TRS-80.

Something important was folded in to the release of the IBC PC. In PC-DOS, one of its three options of included operating systems (supposing you eschewed CPM-86 or UCSD D-PASCAL), it included a BASIC language interpreter with some sample programs. There was a company specialising in home implementations of BASIC in those days: Microsoft. One of the sample programs included was a little driving game called DONKEY.BAS, written by a nobody named William Gates III. It could be characterised as … crude but effective. It boasted functional graphics, but let’s be fair here: what it really needed were textmode graphics. (I’m not sure that its graphics aren’t simply remapped text characters, but let’s not split hairs here.)(VileR responds: “I can say that Donkey’s original graphics aren’t remapped text chars after all… but that *does* touch on another idea I had…”)

VileR saw what needed to be done to mark this occasion: clone the historic (yet largely unknown) game, in the textmode it always so richly deserved, as a PC Booter (the delivery mechanism of nearly all original PC games), re-implemented in 512 bytes. And here you have it. All in a day’s work! Hats off to VileR and his Sorry Ass!

Instagram photo by Cthulu • Sep 2, 2016 at 1:10pm UTC

Everybody loves Weird! I don’t know that we have too much more of her work coming up before we transition out of the world of Mistigris promo art, so here is one of her all-time great Mistigris promos – not just typography (which, let’s be fair, I’m sure she could bang out all day long) but also a charming newschool ASCII art illustration and catchy slogan (a distant reference to E.T. and his penchant for Reece’s Pieces?)


Instagram photo by Cthulu • Sep 2, 2016 at 1:10pm UTC

Thursday, September 1, 2016

Instagram photo by Cthulu • Sep 1, 2016 at 1:59pm UTC

This is a piece of work! An excerpt (blast Instagram’s fascist square aspect ratios!) of a longer piece of ANSI art, advertising City iZ Burning, drawn by its SysOp, Mistigris member The Extremist. The BBS served as a key hub for our on-again off-again satellite crew in the 418 area code of Quebec City (at least, until thext moved to Vancouver and established the TABHouse), and this piece, first released in April of 1995, is an excellent demonstration of his unique ANSI art style.

I happen to know that he has just installed a copy of PabloDraw in order to make a tech demonstration to his office, so if ever he has been in danger of backsliding into the shadowy lifestyle of the practitioner of the digital underground arts, it is now.


Instagram photo by Cthulu • Sep 1, 2016 at 1:59pm UTC