Thursday, August 13, 2026
M-9808/DM-MISTO
Mistigram: this ominous grey banner image of some magical urban catastrophe was made by Dracomage for us to use as a website header in the late '90s, just in time for us to be basically killed by the web, kicking the bucket in 1998 and being very dead until flowers started growing on our grave in 2014. At which point we relaunched a website and finally got a chance to put this image to its intended use, where it remains today! Released in the M-9808 artpack/website built 28 years ago this month but unseen, for the reasons just described, until 2015.
Saturday, December 28, 2024
M-9808/other/doodles/ds-peng2
Thursday, November 24, 2016
Instagram photo by Cthulu • Nov 24, 2016 at 8:34am UTC
Today on Mistigram, a piece of hirez (high resolution graphics) trapped for years in the belly of the shipwrecked M-9808 artpack (finally released to the public in 2015) drawn by Knightmare, depicting some green cartoon character (my guess is The Mask) performing some incomprehensible gesture with his hand with the assistance of some props. It’s not bad – I just don’t understand it.
Instagram photo by Cthulu • Nov 24, 2016 at 8:34am UTC
Saturday, November 19, 2016
Instagram photo by Cthulu • Nov 19, 2016 at 1:41pm UTC
Tempo probably didn’t intend to kill Mistigris for fifteen years and change when he gifted this piece of website art to us, but nonetheless that was the effect of his generous gesture. Thinking we could kill two birds with one stone by innovating the artpack-as-website, we invested our energies heavily in exploring the untravelled territory at great length (in M-9808, finally released in 2015) and the only thing we ended up killing was ourselves. Hardly seems worth it, to look at it, but at the time it seemed a promising sign that we were on the right track. Signs: don’t read too much into them.
Instagram photo by Cthulu • Nov 19, 2016 at 1:41pm UTC
Saturday, October 29, 2016
Instagram photo by Cthulu • Oct 29, 2016 at 2:53pm UTC
From the long-lost August 1998 Mistigris artpack comes this spooky scene, of Image Comics mainstays Spawn (poster child of local boy Todd Macfarlane) and Violator before a full moon, rendered in hirez using eerie Photoshop smudging. Due to the agonizingly protracted circumstances of its release, you may not have seen it before, but a belated congratulations are due to its creator, Knightmare… wherever he is!
Instagram photo by Cthulu • Oct 29, 2016 at 2:53pm UTC
Wednesday, September 7, 2016
Instagram photo by Cthulu • Sep 7, 2016 at 2:08pm UTC
The fun piece was destined to be a central showpiece in M-9808, our August artpack-as-website – a rising ANSI talent in an era of textmode decimation… as long as we could hang on to one active ANSI artist (our “blade of grass” to hold on to) we could maintain our connection to our BBS, MS-DOS traditional foundations from which to move forward. But making things work as a website was a stiffer challenge than anticipated… putting things in a precise position on the screen in both major browsers – Netscape AND Internet Explorer! Manually generating thumbnails… making sure that links weren’t in mixed case… trying to arrange for tracker music playback in-browser… re-colouring ASCII art with HTML colours to appear natively in-browser… integrate the works with profiles of their artists, folding in interviews and contact information. In short, there was a great deal of additional work associated with making a webpage of the artpack above and beyond the baseline work (already no cakewalk) of simply putting together an artpack to begin with.
Because we knew we were only going to get one shot at clearing this gap, we delayed the pack’s release (a not uncommon practice in all points of our classic history up to 1998, a year of unprecedented monthly releases), because to be taken as a credible move forward, it had to be done right. And, you know, if additional submissions came through during this lengthy process, it would only serve to make the final product all the more appealing! Of course, it was more work – new submissions needed to be SAUCEd first, then they needed bitmaps and thumbnails generated to represent them… then space needed to be made in the appropriate, alphabetical, location in the HTML tables to accommodate their inclusion. Now, note the artist’s participation in the ANSI and HTML versions of the memberlist and infofile! Phew! A lot of work, but worth it!
But the reverse is not applicable. Things dragged on so long that skeptical artists (come on, the Mistigris World Tour was a much more unlikely venture than this bold step forward!) began withdrawing their submissions and releasing them elsewhere. Now all those steps still needed to be taken, but in reverse, and what do you get at the other end but … a diminished collection. “Nice framework! Pity about the lack of worthwhile content!”
Sad to say, this piece was withdrawn – growing impatient with delays (and the outside appearance that we had died – with the collapse of the BBSes, our cross-country communications were sparse, dependent on accidental meetings on IRC), Dionyzos released it in the 7th Irato artpack, stuffed with worthwhile works by his Quebec-based compatriots. Its loss hit us hard – not just the hit to the overall artpack, with the rug pulled out from its barely-there textmode art faction, and not just the hassle of removing the piece from the website-artpack superstructure, but the morale-draining symbolic value of a Mistigris promotional piece being withdrawn from a Mistigris artpack. If we couldn’t even keep the support of our cheerleaders, what hope did we have among the great indifferent masses? You can call it the straw that broke the camel’s back, the wind taken out of our sails… crushed by a sense of defeat, we put the artpack on hiatus, where it remained until 2015, when (in the aftermath of our 2014 20th-anniversary reunion artpack) we were moved to call a general amnesty on computer art prisoners who hadn’t seen the light of day in 15 years and air our stockpiles of unreleased, never-seen computer art (in M-9808 and MIST2000.) Then, recovered from our emo teenage bout of angst, we reclaimed the piece and used it in the artpack’s infofile. Nice, huh?
Instagram photo by Cthulu • Sep 7, 2016 at 2:08pm UTC
Friday, August 26, 2016
Instagram photo by Cthulu • Aug 26, 2016 at 2:00pm UTC
Today on Mistigram, a beautiful piece of ANSI art drawn for our use by Kyo in 1998 and never exposed to the light of day until 2015, being sunk with the doomed Mist-killing “lost pack” of M-9808.
Instagram photo by Cthulu • Aug 26, 2016 at 2:00pm UTC
Tuesday, August 23, 2016
Instagram photo by Cthulu • Aug 23, 2016 at 2:03pm UTC
Pro tip: if you’re not happy with your work, don’t submit it. If you do choose to submit it, don’t disavow it with regrets written all over the piece. (I do wonder which part of this was the good start, speculating… perhaps a yellow rectangle?) It does reveal the weakness at the heart of the vague “mistfunk” current – empowering as it was (and it did inspire some great art!), it’s impossible to know whether you’ve got the funk or not. I’m not sure what Rage had, but I don’t think it was funk.
The typical compromise was that if we were on the fence about a piece, we’d run it anyway – otherwise a stung artist would flee to a less discriminating group to vent all their stuff, and we’d wind up cut out of the loop once their skills improved and they consistently wowed people. So despite everything, this went in the pack as an investment in the future. Only one problem: making this artpack, spinning this sow’s ear into a hypertext silk purse (we gambled on a big step into the future by trying to release an artpack-as-website in August of 1998… and lost big) fell flat and the attempt resulted in a total deflation of morale and momentum (from an historically unprecedented spree of monthly artpack releases), culminating in the end of Mistigris Classic and nearly 16 years of torpor. So it’s a lose-lose: we accepted Rage’s lukewarm art and never did get a chance to intercept his more skilled, confident work – indeed, we don’t even know his real name and have no way of locating him today now that we have gotten over ourselves. (And, er, probably my dragging his juvenilia through the mud will not much inspire him to emerge from the woodwork. As I said on Instagram – “Funk you too, Cthulu!”)
Instagram photo by Cthulu • Aug 23, 2016 at 2:03pm UTC
Sunday, July 10, 2016

https://www.instagram.com/p/BHqzsL_DwqK/
Today on Mistigram, a Mist promo VGA (piece of high resolution art) depicting a surreal 3-D landscape, modelled by Quebec’s Enelf Daragard and submitted to our doomed M-9808 artpack. (Doomed because we’d bitten off more than we could chew in framing an entire artpack as a website, an effort that stopped Mistigris dead in its tracks until the logjam was finally resolved in 2015.) But unburdened of that fateful context, it was a nice piece for 1998!
