Mistigris computer arts

Tuesday, September 24, 2019

Mistigram: we already saw a vision of what its gameplay might...



Mistigram: we already saw a vision of what its gameplay might have looked like in #teletext, now here’s an adaptation of the splash screen to Durell Software’s 1985 game #Saboteur!, as drawn by @carlos_teletextr. This screen was included in this month’s video games-themed MIST0919 artpack collection. https://ift.tt/2mZVJSv



via Tumblr https://ift.tt/2mTXReh

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