Mistigris computer arts

Showing posts with label Hallowe'en. Show all posts
Showing posts with label Hallowe'en. Show all posts

Thursday, November 3, 2016

Instagram photo by Cthulu • Nov 3, 2016 at 3:18pm UTC

Four, four, four Shift-JIS drawings for the price of one! Our resident Shift-JIS expert, Kalcha, ordered these four Hallowe'eny characters to line up and get festive for MIST1016, and boy did they jump to it! Shift-JIS works like the ASCII art we all know and love, but the characters are not fixed-width – and they include Japanese ideographs, here seen only composing the body of the spider. (Fear not, those corner swastikas merely denote good fortune in an Asian context.)


Instagram photo by Cthulu • Nov 3, 2016 at 3:18pm UTC

Instagram photo by Cthulu • Nov 3, 2016 at 1:56pm UTC

We don’t want MIST1016 to overstay its welcome what with all of its Hallowe'eny contents, but at the same time… it’s the only thing holding back Christmas at this point, so we must persevere and press on. This morning we kick off celebrating this piece by the recently-rediscovered reNM8r which, let’s be fair, we can’t really get away with sharing at virtually any other time of year. A sublime exercise in lighting, I can’t really describe the effects of black magic being depicted here, but they resonate as intense and awesome. I would not mess with that witch and I strongly advise you do not either.


Instagram photo by Cthulu • Nov 3, 2016 at 1:56pm UTC

Wednesday, November 2, 2016

Instagram photo by Cthulu • Nov 2, 2016 at 6:20pm UTC

While there’s still a pumpkin on your porch and some candy wrappers blowing around in your wastebasket, here’s another sweet piece of Hallowe'eny computer art from MIST1016 – a pack of Pokemon going trick-or-treating, drawn by artscene stalwart Pinguino! The trick is that every trick-or-treater is the juvenile form, dressed as the adult form: Psyduck is dressed as Golduck, Charmander masquerading as Charizard, Shellder incognito as Cloyster, and Gastly anticipating becoming Haunter. Before we got our hands on it, a print of this was exhibited as part of the Meltdown Comics Spooky Art Show in Hollywood, hanging there for most of last month!


Instagram photo by Cthulu • Nov 2, 2016 at 6:20pm UTC

Monday, October 31, 2016

Instagram photo by Cthulu • Oct 31, 2016 at 6:16pm UTC

Leaping lightly from medium to medium, the next dollop of cream skimmed from yesterday’s MIST1016 artpack is this oil painting by The Mythical Man entitled “Strange Weather”. Rumour has it here in Vancouver we’ve just set a record of 27 rainy days in October, but that is not as extraordinary as luminous airbornejellyfish… that only happens during El NiƱo!


Instagram photo by Cthulu • Oct 31, 2016 at 6:16pm UTC

Instagram photo by Cthulu • Oct 31, 2016 at 3:12pm UTC

The tip of the iceberg… Steve “Horsenburger” Horsley has emerged from retirement (as a onetime teletext illustration professional) and has discovered that the machinery is still all well-oiled and the motions near seamless. (For a pittance, he would be happy to sell you a teletext portrait!) The hard part isn’t getting him to draw teletext, it’s getting him to stop! Here we see a consummately Hallowe'eny piece from his massive appearance in yesterday’s MIST1016 artpack… it is of course the Ghostbusters logo, and as I noted elsewhere – it’s nice to see that seemingly antiquated computer art forms such as teletext aren’t actually any more dated than their contemporaries in the world of comedy and entertainment! This rendition allows you to celebrate them both like it’s 1984 all over again!


Instagram photo by Cthulu • Oct 31, 2016 at 3:12pm UTC

Sunday, October 30, 2016

[gallery]

Trick or Treat! Our Hallowe'en-styled 22nd anniversary (!) artpack (you may recall its awesome teaser trailer from a couple of weeks back) is officially released, and is now available for local download at http://bit.ly/mist1016 … there is some ANSI and ASCII art, by old hands and a few new names to boot, plus our ongoing investigations into other genres of textmode art (PETSCII, Shift-JIS, and a ton of teletext!) Also lots of #inktober sketches, drawings and paintings, plenty o’ varied hirez, even music… and of course it wouldn’t be a Mist pack without some lit!

                                            Mar 10
I passed a man.
He wasn't human.


Like a rapidly-decaying Jack O’ Lantern (yep, got one of those too!), don’t let it get past optimal seasonal freshness – grab the whole pack today and get your Hallowe'en started right!



(Featured in this post: FILE_ID.DIZ by Nail, Ambush by Raqel Meyers as ACIDT*, Happy Helloween by reNM8R, Albina by Elin Jonsson, Hellboy teletext by Horsenburger, Strange Weather by the Mythical Man, Haunted House #inktober sketch by Bonemouse, Click or Treat Shift-JIS by Kalcha, Just Because You Are Afraid Of Me Does Not Mean I Am Dangerous #inktober sketch by Theresa Oborn, Castlevania by Whazzit. (Oh yes, and the poem is by Crowkeeper.) But everything in this collection is Hallowe'eny, this is just a sampling to demonstrate its incredible diversity!)

Instagram photo by Cthulu • Oct 30, 2016 at 1:20pm UTC

Today on Mistigram, we break from tradition by featuring a seasonal piece without any obvious Mistigris branding. This Hallowe'eny character is Lord Pumpkin, from Malibu Comics’ short-lived Ultraverse, and he was translated to ANSI art (for what I’m suspecting was the first and only time) by our own Nitnatsnoc in our very first artpack, released 22 years ago in October of 1994.


Instagram photo by Cthulu • Oct 30, 2016 at 1:20pm UTC

Monday, October 24, 2016

[youtube https://www.youtube.com/watch?v=xMBFtgoZq0k?feature=oembed&enablejsapi=1&origin=http://safe.txmblr.com&wmode=opaque&w=500&h=281]
Get your loot bags ready because we’ve got homemade goodies to share, mostly razorblade-free! In the lead-up to our annual anniversary artpack release, due to the season we always see a certain quantity of spooky art submitted. Last year it was a significant portion of the artpack – this year we elected to simply split it off into a more thematically-coherent collection all on its own.

So the creepy MIST1016 artpack is headed your way in one week – descending upon an unprepared populace on Hallowe'en – and to get you warmed up for it, we present a sampling of its eerie contents (but not 33rie contents, he has no time for that stuff anymore) in the form of this multimedia slideshow preview! (The annual anniversary artpack will follow in November, so fear not… by which I mean, only fear this extremely terrifying Hallowe'en computer art!)

Tuesday, October 11, 2016

[gallery]
Always with a few projects underway, and seemingly at odds after the recent release of the 1999 music disk, creative dynamo Melodia (one of our oldest-school members) has recently relocated from Australia back to home sweet home – the environs of Victoria, BC – and taken up a new business: proprietor of a vintage video games and computing shop, PALEOTRONIC at #3-829 Goldstream Avenue in Langford. It hit the ground running and is already a going concern – I don’t know if there was an opening party, but you can celebrate on Hallowe'en with a party they’re throwing. To any of our friends passing through the vicinity of Vancouver Island, it must be considered a mandatory stop! I for one can’t wait to swap some floppies, discs and carts!

For further details, please consult its Facebook page.

Thursday, November 19, 2015

[youtube https://www.youtube.com/watch?v=6qz98KGIKc8?feature=oembed&enablejsapi=1&origin=http://safe.txmblr.com&wmode=opaque&w=500&h=281]

“Dead Man’s Pants” – the most intense of all our pack’s grim Hallowe'en contents… yet of eternal appeal all year ‘round! I’ve performed it hundreds of times for a decade, first arranged on the occasion of Vancouver’s first ZombieWalk, but even after all that time here was a new approach! A breakout hit from MIST1015, having been enjoyed more times than the artpack itself has – here it receives a much-warranted behind-the-scenes “making-of” interview (or… would “postmortem” be too obvious?) conducted in an impromptu fashion as soon as it was submitted:



Sept 5:



Whazzit> I have finished my submission for the Mist pack, I think.
Cthulu> So in advance, very rigorous!
WZ> You might remember, about 6 months ago I said I had an idea that felt more Mist than Blocktronics.



[shares video]



CT> holy swamoli, this is pretty incredible
CT> I can see why you needed to make sure I had some time and was sitting down before you unleashed that on me
WZ> Does it work?
CT> I only wish I could have provided you a better quality recording!
WZ> Haha that one was quite good quality, compared to the live ones I found
CT> oh yes, I have a long career of only being caught on tape doing my very worst performances
WZ> I would have asked, but, well, I wanted it to be a surprise. Also, I had no idea if I could pull it off.
CT> also I’m wondering if I could interest you in the album cut of my band performing the song, I have no idea how it would effect the synchronization
WZ> It’s synced quite specifically to this version of the song, besides which I like the simplicity of you playing alone on the accordion. (It means I didn’t need to draw a whole undead band ;)
CT> I’m curious what was the source of that audio track?
WZ> Um, that Louw down interview you did
CT> oh gee whiz, just about exactly one year ago!
WZ> I grabbed the video from youtube, then cut the song out, then trimmed the sound
CT> I always felt a bit dubious about the value of having conducted that interview, but at last it has been vindicated as well worthwhile!
WZ> It was a good quality recording, anyway ;)
CT> that’s an amazing tribute, I’m curious at a few technical aspects of it. you know what, hold on, I haven’t even finished watching it.
I had to restart and pull my girlfriend over to explain that I wasn’t just vainly listening to a recording of myself. It’s amazing on several levels. it kind of deserves to be entered into the textmode demo competition 8)
WZ> Yeah, looking at the rules, I don’t think there’s a category for this in the demo competitions.
CT> duh, wild compo! if I won it in crash '97 by fighting people with foam boffers, this has a much more legitimate place. Also, hats off – there are many incorrect ways of drawing an accordion and you managed to duck all of them.
WZ> hah that was one of the easier parts :D I just copied yours from that video.
CT> reference! it helps. artists be like, “sure I know how an accordion works”… then they draw something that could never play, hands strapped into immobility. damn, this is going to be hard for me to avoid spreading all around immediately, but it will just act as incentive to expedite the pack’s release.
WZ> I admit I have no idea what the left hand does… but I decided that wasn’t particularly important to the animation as a whole.
CT> the very attempt to render the instrument at that resolution is audacious. well whatever else ends up in the pack now, I can rest secure that we have one historic first for the books!
WZ> It *may* be the first accordion in ansi. I’m not sure. I imagine there are a number of firsts here :D
CT> currently searching for instances of the string “accordion” in 16c… hmm, three returns, one from last year’s mist pack, and two more from older mist file separators 8) if it is drawn anywhere, it is not described by its name.
WZ> It certainly hasn’t been the most popular instrument for ansification… I think we’d struggle to find a piano in ansi, for that matter.
CT> Hey, you could be on the vanguard of a sea change! drawing a skeleton and an accordion individually are tremendous feats, together it seems almost insurmountable! did you draw one and then draw the other around it, or draw them separately and superimpose them? there are just so many fiddly little fine details
WZ> Well, the skeleton came first - you’ll see the same rough picture a lot before he actually picks it up and plays it. I just took the picture I had, cut out the chest and added an accordion.
CT> but of course bringing them together after being drawn separately would present problems of keeping a consistent scale
heh, so does this mean that somewhere you have five animation cells of accordions in different positions floating in space? (thoughts for video material if I ever make good on my threat to do an accordion cover of Skaven’s Catch That Goblin!)
WZ> hah, 12 and that’s without the head movement
CT> plus the obligatory “accordion dropped slack in shock” pose
WZ> resignation, really At least, that’s what I was aiming for. “Damn it, it’s back. And now I need to look at the jeans? Gah. Stupid afterlife.”
CT> I want to show the video to the author of the song’s words, but he isn’t even online and no part of it will make any goddamn sense to him
WZ> Hah, yeah I just used the title as inspiration rather than the lyrics, mostly.
CT> My partner is like, “he put the pants on and now he’s happy, look how he’s smiling!”
I’m all, “he has no choice, he doesn’t have any lips. that’s not a smile, it’s a rictus!”
WZ> Hah, I actually made the decision early to allow him some movement for expression. You’ll see his eyebrows move in the first major scene.
CT> Despite the fact that I’m going on at some length about it, basically I’m speechless. I’m blown away. Did it change my life? Quite possibly. I think this will really open the doors of possibilities for others to follow the trail you’ve blazed.
WZ> Well, thank you. The whole thing was inspired by the song, really - when I heard it I immediately imagined a skeleton playing the accordion.
CT> see, everyone always imagines the skeleton playing xylophone, but that’s the unimaginative way out
WZ> I imagined it as a picture to begin with, but the idea of a video didn’t take too long to coalesce.
CT> but the work!
WZ> Hah! Yeah, it took a while. It was an exploration.. I began with a “can I do this?” attitude, then moved to “I have to finish this!” Make a picture, save it, tweak it, save it, etc… I really do not know anything about animation, except for what I puzzled out while doing this.. The whole thing was one big problem-solving exercise, really.
CT> I must know, did you just export your ANSI screen cells as static pngs and string them together in conventional animation software? It’s ansi animation but it’s not ansimation, y'know?
WZ> right And yes I made each frame according to whatever criteria I had, then put them together to figure out the timing of the sync
There are somewhere in the vicinity of 1200 frames in total. I went with 10 frames a second… easier to calculate.
CT> how many distinct different screens are shown?
WZ> I’m not sure exactly, but I’d hazard to guess about 800 unique ANSIs.
CT> egad! so incredibly labour intensive. I would never recommend anyone make an animation without tool assistance to fill in between keyframes, but the end result sure is impressive!
WZ> Obviously I wasn’t starting from scratch on most of them.
CT> you see, that’s why the Raimis would have filmed this using practical effects
WZ> hmm. Difficult. That would require a much larger budget.
CT> How long start to finish did you spend working on it? start of project : end of project or estimated hours logged?
WZ> oh, I wouldn’t know. I started pretty much as soon as I asked you about where to find the song/video months back.. in April? May?
CT> aha, that’s actually relatively quick
WZ> As for hours, I really don’t know. Maybe 100, but it’s hard to say. I tended to draw, get bored and take a break, come back for an hour….
CT> I was pretty floored that it shrunk down to only 15 megs, considering what a big chunk of that must just be the audio
WZ> The audio mp3 is 3.4 megs
CT> it all seems impossibly inefficient by artpack file size standards
then again, when we stacked the bells of yule music disk re-release with remasters in mp3, I think we bloated it from 1.5 megs to 300 8)
WZ> Times have changed ;D We can download 300 megs in 2 minutes now
CT> ok, I almost certainly have more questions but my partner is kindly suggesting I wrap it up as I have a long day tomorrow playing accordion in a recording studio for use in a video game (at last, living the dream!) in conclusion: wow!
WZ> Good luck tomorrow then!
CT> a perfect closing note for two old farts celebrating an extinct culture!
WZ> Oh let’s wait another 30 years before we accept that.

(The crazy thing is… this isn’t even the only ANSI animation he shared in MIST1015 – he also devised overlapping sprites for Kirkman’s tool-assisted parallax-scrolling mermaid tech demo “Under the Sea”. But that’ll have to get a post of its own – or you can enjoy Kirkman’s own notes on it!)

Wednesday, November 4, 2015

[audio https://www.tumblr.com/audio_file/mistfunk/132543740677/tumblr_nxauw41anw1u1gsjq?plead=please-dont-download-this-or-our-lawyers-wont-let-us-host-audio]
Really, lost in the “should we wait until after Remembrance Day to start hyping Christmas?” debate is whether Hallowe'en should be allowed to drag on. Me, I come down firmly in the extended Hallowe'en camp. And now, my final post on the seasonal and spooky contents of our new Oct 31st-released artpack MIST1015! We open with the only track that wasn’t also mirrored elsewhere, Cthulu’s unused (but don’t worry, they used his other tunes) overture for the gothic (and itself very Hallowe'eny) mobile collectible card game Afterland (available for free now in the Google Play and iOS App Stores!), performed by his “jug band of the damned” (eek!) The Creaking Planks.

This was engineered to satisfy a demanding criterion from the developers at Imaginary Games, namely that the in-game music be simultaneously happy and sad. Well, can it take turns? This live off-the-floor take of the five musicians huddled around a single microphone is a good shot at the New Orleans Dixieland voodoo concept he had rattling around in his head, but to the good folks at Imaginary Games it was a little bit too much like sitting in a club listening to live music and stroking your chin, and not enough like … holding your mobile device and tapping at a screen. Oh well, as the wide varieties of Hallowe'en costumes testify, there are many paths to gloom!

[soundcloud url="https://api.soundcloud.com/tracks/49591292" params="auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true" width="100%" height="300" iframe="true" /]

I don’t know much about Brad Dunn’s composition practice, but if I had to guess based on my experiences producing concerts for him on prepared guitars a decade ago, my suspicion would be that he experiments to see what works or doesn’t – either way, then does it again, like he means it. Dissonance? Yes, that’s a dissonance – a big, satisfying dissonance. Let’s do it again! What do you mean, you don’t like my new Christmas carol?

[soundcloud url="https://api.soundcloud.com/tracks/227614719" params="auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true" width="100%" height="300" iframe="true" /]

Melodia of Empress Play, on the other hand, has achieved a supreme calculated mastery of genre. I’ll never forget, back in the ‘90s, how an aimless experimentation proceeding at a glacial pace transformed overnight into the fully realized “Spaghetti Western” as soon as it crossed her desk. Her triumph is in sussing out before she gets there just what kind of song a given song is trying to be, and then making it live up to those specific aspirations, hitting the nail on the head squarely and repeatedly. I jokingly describe us as drag factor on, her slumming it by hanging out with this weird group of retro computer art weirdos, but her canny piggybacking of holiday seasonality means that this song, Horror on Channel 3, has been enjoyed an order of magnitude beyond how many times the Mist artpack has been served up.

[soundcloud url="https://api.soundcloud.com/tracks/211276792" params="auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true" width="100%" height="300" iframe="true" /]

Theorica, conversely, explicitly describes his approach as “If sound were colour, I’d be what you’d call a finger painter. I do what feels and sounds right.” And so what if “Dark Charlie” sounds like an uninspired Stephen King bugaboo, the man has his finger on the pulse!

http://bandcamp.com/EmbeddedPlayer/album=1207596880/size=small/bgcol=ffffff/linkcol=0687f5/track=2484575138/transparent=true/

One final grim piece of audio, this is a positively ancient guest poem by performance poet RC Weslowski, pointing at the eternal horror far more frightening than ghosts and werewolves – state militarism, endless war against an endless series of evil axes… in this case, earthworms. It brings to mind how of the two camps name-checked in the opening of Black Sabbath’s sludgy anthem “War Pigs”, “generals gathered in their masses / just like witches at black masses”, it is the generals who are scarier. (Also scary: rhyming “masses” with “masses”.)



Oh yes, and while we’re on the subject of poetry, I forgot our poem of terrifying implications by Prince George’s Jeremy Stewart:

CLOTHES HAIKU
your skin is clothes for
your blood & bones & your clothes
are skin for your skin
Too bad I didn’t think to throw it in while we were showing off all the skeletons! Actually, it’s kind of a perfect lead-in to, again, the crazy ANSI music video Whazzit made for the song Dead Man’s Pants. (Sure, I can keep linking it, but can I just make a post dedicated to it? Darned sure I can! Stay tuned…)

Sunday, November 1, 2015

[gallery]
What do you mean Hallowe'en is over? I’m not done sharing the spooky, monstrous computer artwork from the MIST1014 artpack we just released! Admit it, you still have a Jack ‘o Lantern on your front steps, so you should still be of a mind to appreciate our final lingering hauntings. (And then there’s Whazzit’s amazing accordion-playing ANSI skeleton animation, I can’t even fit that in here – but it’s starkly chilling, in a profoundly ridiculous way!)

We open with Sara Ciantar’s “Red Sky At Morning”, the traditional omen of foreboding to oceanbound sailors. I really appreciated her pixelart aesthetic, and only moreso when it was revealed that she had merely taken a photograph through a screen door. To its right, a piece of PETSCII – the textmode of the Commodore 64 – by its rock star artist Raquel Meyers. (It has a name, but I have tentatively given it a new one: “Dead Kids of Instagram.”) Do look up Raquel, as she is curently crowdfunding to support similar work on a similar theme – textmode illustrations of the stories of H.P. Lovecraft.


Next is a mean little skull logo by Nail that you might have missed in the artpack proper, hiding out at the bottom as the footer illustration to the pack’s infofile.


On the following line is Freelance Pete’s detailed take on the nuclear family’s suburban fantasy, followed by another early-'90s Amiga pixelart piece from the portfolio of $too.


Onward, we get two paintings, the first by Mythical Man – which seems ominous but not too grim until you look a little more carefully at the running man burning in the background – the other “Heart Goes Here” by Jenn Ashton. All the skulls nonwithstanding, this painting demonstrates that there’s nothing necessarily creepy about mere bones… after all, as the pithy quote has it: “You’re a ghost driving a meat coated skeleton made from stardust, what do you have to be scared of?”


This (small-e) eerie gallery ends with the fabulous header to our memberlist, a networked PabloDraw ANSI art session jointly drawn by numerous contributors, notably the logo by the bothersomely talented enzO of Blocktronics (not just a fabulous letter M, also note the spooky skulls beneath it – sorry, Jenn, maybe the skull is just the scariest bone in the body), followed by a menacing Frankenstein’s monster sketched out by Sudden Death, with contributions from Whazzit and Sephiroth.

OK, that’s almost it for the spooky stuff – next time I’ll see if I can’t squeeze in some spooky tunes and make Tumblr sing!

Saturday, October 31, 2015

[gallery]

Hallowe'en is here again and we are dressed up as … ourselves, 20 years ago. (Are any costumes possibly scarier than our own adolescences?) I know that trends and fashions are supposed to go in 20-year cycles – is 2015 the new 1995? (Microsoft probably hopes so.)

But I digress. You can find our new, 21st anniversary artpack MIST1015.ZIP at our new website at mistigris.org, or download it wholesale at bit.ly/mist1015, or view and hear (much of) it through your web browser at pc.textmod.es/pack/mist1015.

It’s a massive undertaking, containing over 100 files submitted by over 50 artists (including over an hour and a half of music!), representing works created from the late ‘80s to … late last night.

There’s no official theme (if “computer art” is a theme in 2015, it’s one so broad as to be unuseful), but due to the timing of our release, it naturally happened that a certain quantity of spooky, Hallowe'eny art accumulated in our incoming directory. We actually debated just releasing it as a separate Hallowe'en pack, but twice as many packs == twice as much administrative work, so to avoid killing our senior staff (what would be a more fitting Devil’s Night twist?) we opted to lump it all in as a sub-theme within the greater pack.

There’s lots to enjoy here – and even tomorrow, when the Christmas decorations come out, there will still be lots of non-Hallowe'eny material in there for you to continue enjoying. (And how does that joke go? “Why do programmers confuse Halloween and Christmas? Because 25 DEC == 31 OCT!”)

But in the meantime… Boo!

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Posted works: witchy animated .GIF by Janos Horak, Shift JIS by Kalcha, Amiga pixelart by $too, ANSI spider by Vordreque, ballerina spider by Theresa Oborn, Skullflower by Phatal, Zombies, Run! ANSI by Happyfish, DJ of the Dead by Vordreque, ASCII by ldb.

BONUS: appearing in the artpack, though not with this track – electronic music master Ill-Esha has made a sinister electro rearrangement of Danny Elfman’s thme music to Beetlejuice, which you can enjoy at http://subdotmission.com/sub-freebies